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Agent Architecture of an Agent

Data Structure

speaker -- key of who is speaking, probably discord id of person chatting with agent agent -- key of this particular agent receiving, since each agent can be different, probably supplied from agent settings (depends on connector) client -- type of client -- discord, xrengine, etc channel -- where it is received, i.e. discord channel or xrengine room (at least ideally, discord does this but other connectors might need work) entity -- information about this running entity instance (entity number, etc) roomInfo -- info from the world, this is how we do text gen from worlds ideally output -- actual information received

Input

This is the input which the agent is receiving. Usually a snippet of conversation, but could be anything that is being processed by the particular agent.

Speaker

The person interacting with or engaging with the Agent. This helps to store associated data between the speaker and the agent. Could be a user ID, a user name, etc.

Agent

Key of this particular agent receiving the input, since each agent can be different, probably supplied from agent settings (depends on connector). Agent is and ID.

Client

Type of client that is interacting with the Agent (discord, XR Engine, twitter, web, etc)

Channel Id

Where it is received from, i.e. discord channel or xrengine room (at least ideally, discord does this but other connectors might need work)

Entity

Information about this running entity instance (entity number, etc)

roomInfo

Info from the world, this is how we do text gen from worlds ideally

Output (output socket)

This is the original input that was received.